
Image by: cottonbro-studio
I’m working on a class through Udemy that is going to teach me how to make a role playing game. It looks like it will be an action adventure type RPG like Skyrim or The Witcher. For the moment I’m working on the landscaping tutorials, learning how to sculpt and erode terrain. I noticed that I can drag and drop different materials onto the panels of my landscape, but I’m a little disappointed I can’t just drag grass and detritus and stuff directly onto my brush and paint the terrain with it. The tutorial has me creating a custom landscape blueprint with six different materials from Quixel Bridge and merging them. More on that when I get through it.
It’s been hard to find time lately since I’ve been sucked back into Elder Scrolls Online. Those who have played know what I’m talking about. This is a game my wife and I probably have a thousand hours in. ESO is the type of game I would like to learn to create.
So what happened was, we were checking out the preview videos for Starfield and lamenting about how it wasn’t on Playstation and it was not an MMO. My wife loves sci-fi games so I thought she might like to try it on PC. However, after watching one Youtube video she declared decisively: “It’s basically Mass Effect, and we can’t even play together.” So that decided it. Gaming is a family event in our house and if we can’t interact in the same world we don’t spend much time on it. Then we got to talking and comparing it to other games, and of course ESO came up and we watched a video on the Necrom DLC and the next thing you know we were questing.
So why ESO? First of all its on console, my wife, son and I all game, we all have our own PS4s and our own TVs. This setup costs way less than if we were all computer gamers. Second, its an MMO which means we can all play together and the game is massive. There is so much to do, there is something for everybody. I can be the merchant, my wife can do pvp and my son can explore and collect the flora and fauna. Most importantly, we can spend quality family time slaying monsters and bad guys together.
ESO isn’t perfect, I would like a classless progression system, flight, skyships, underwater cities and a million other things. I think of all the wonderful options the game provides and imagine what could be better. This is part of the inspiration, not only do I want to know how to create everything on ESO with Unreal Engine, I want to know how to make it bigger and better.
Anyway, hopefully I can break away before I dump another thousand hours in and learn some more Unreal Engine.